Verdict: Good Game
Release Date: 09/06/2011
Developer: Insomniac
Publisher: SCEA
Genre: First Person Shooter, Sci-fi
Platform: PS3
Rating: M
Players: 1-2 Offline/ 2 Online Co-op/ 2-16 Online Competitive
The resistance continues in Insomniac's latest entry to their playstation exclusive franchise. With the entire world now occupied by chimera, let's see where Resistance 3 takes the series.
Story/Atmosphere
Nathan Hale is dead, the Chimera have won the war and ninety percent of humanity has been either killed or converted. The remaining ten percent of humanity exist as scattered groups of survivors, some of them still fighting while others simply try to get by. You play as Joseph Capelli, the last remaining sentinel and Nathan Hale's killer. Even though Hale had undeniably been consumed by the chimeran virus within him, Capelli was dishonorably discharged for his actions. In the four years following, Capelli has started a family and began to focus on surviving rather than fighting. This choice proves to be short lived however as the chimera discover and uproot Capelli's group from their hiding place. As if by fate Capelli once again finds himself back in the fight, this time escorting Dr. Malikov to New York city in a desperate final attempt to stop the chimeran plague. It's an interesting and well written story accompanied by fairly good voice acting. The story also has a steady flow to it with transitional cutscenes and gameplay between locations rather than jumping the player from one place to another. Unfortunatley the game doesn't end so smoothly. Without mentioning any specifics, the game fails to answer some key questions and, without a cliff hanger ending, I was left unsatisfied. Insomniac did a good job with the atmosphere of Resistance 3. The level design, details and soundtrack merge in a way that creates a very authentic feeling post war world, one in which the victor is very clear.
Gameplay
Resistance 3 continues much of the classic Resistance gameplay with a few elements both added and removed. In a somewhat old school style that should please many players, Resistance 3 features health pick-ups rather than health regeneration. Though health packs are fairly abundant, it does add a challenge to certain areas of the game. There is also a nice variety of weapons to be found and carried throughout the game, with a weapon wheel providing easy access. All of the weapons acquire experience as they are used gaining new features and attachments with each level.The overall gameplay feels very much like the previous titles except for the fact that it takes place in a post war setting rather than its predecessors' warzone dominated environments. It also lacks any drivable vehicles, such as the stalker in Resistance: Fall of Man, though you do get to ride along on some. Several new enemies are introduced as well. however some of the classics such as the Titan are not featured. While it lacks in some areas and gains in others, Resistance 3's gameplay isn't a great stride forward for the series but it will keep you entertained for the duration of the game.
Tech
Resistance 3 is powered by Insomniac's own engine. While the game is definitely an upgrade to the series in the graphics department, It isn't exactly top of the line when compared to other modern releases. Nevertheless it is still a decent looking game and the designers utilized the engine well.
My playthrough of the game was relatively bug free. The only performance issue that I found worth mentioning was the occasional audio hiccup between the dialogue and character animations.
Multiplayer
The multiplayer in Resistance 3 seems to be geared towards a different direction than the previous two games. While I do think it's great that they finally added online co-op to the campaign, they have removed much from the competitive multiplayer. Gone are the days of 60 or more players in a competitive match as Resistance 3 has a maximum player limit of 16. The character customization has also been removed in favor of various unlockable player skins. The ability to browse user created servers is a thing of the past as well. Though there is still a wide selection of editing options for private matches, having to invite friends and recent players to join those matches usually takes much longer and is much less successful than having your match in a searchable list. Players must also have an online pass in order to play the Resistance 3 multiplayer. Though a pass does come with new versions of the game, buying a used copy forces the player to purchase an online pass in addition the cost of the game. I cannot express how much I dislike online passes and it saddens me to see so many games adopting them lately. For all its missing, the multiplayer does have its good points as well. Players can create a set of custom loadouts consisting of a primary weapon, grenade type, two abilities and two attributes. As players gain experience and level up they acquire skill points that they can use to unlock and upgrade more weapons and abilities. There is also a set of killstreak rewards called Berserks that include things such as cloaking and the auger rifle. As a whole the multiplayer for Resistance 3 is a solid and enjoyable experience but, like the campaign, it left me wanting more.
Verdict
While it may not be the best in the series, Resistance 3 is still a good game. Its biggest flaw is leaving the player wanting more. Let's hope Insomniac grants that wish.